Sure, it’s still only a mild distraction to an otherwise great atmospheric romp, but it’s one that shouldn’t exist.Īll this scene is missing is an explosion to realize the badassery.Īnother joint facet among survival horrors and prevailing in Tormented Souls is the brain crunching puzzles. While it’s never to a detrimental degree, it still doesn’t negate the fact that incessantly hugging walls in every room muddles my immersion. Because this nifty quality-of-life feature isn’t a part of the game, it forces me to scour my surroundings.Īs a consequence of that, it harms the inherent tension ever so slightly. Oddly enough, there is actually a sole instance of that here, leaving me wondering why it’s not widespread. There have been countless titles in the survival horror genre that use a faint sparkle as theirs. Not including an indication of some kind in Tormented Souls is a massive misstep. It acts as a beacon and attracts your attention towards it. Now, item visibility is an essential addition since it assures nothing is left behind. That effectively turns the journey into a juggling act between combat, illumination, and desperately hiding. Another fascinating mechanic is the in-game darkness has a particular lethality when walking through without a light source. I had no choice but to abandon my kamikaze instincts, adopting stealth. Gone are those days of obsessively recording progression, meaning death can wipe many minutes of headway. It adds a ton of stress, made worse by the fact saving needs a Magnetophon film reel to function, and that, as well, is relatively scarce. Ammo and recovery medicines are scattered in limited quantities, helping to birth anxiety deep within your stomach. You are Caroline Walker, gunning down all deformed monstrosities. Besides the similarities in terms of the location, the gameplay is also heavily identical. My initial gut feeling proves correct, and Tormented Souls is, indisputably, an homage to old-school Resident Evil. It’s a gritty tale, but descriptions are never overly graphic.Ĭharlotte over here trying to get dirt on others. Note that the subject matter touches on abuse, attempted rape, abduction, and other dark topics. Being capable of feeling the emotion in their words is something I appreciate, and that, combined with discovering the truth, had me utterly smitten. More importantly, the passages are well presented, and it was a nonissue for me to visualize what is said inside the pages. To alleviate that task a bit, the actual layout of the mansion is relatively tiny, making it a straightforward effort to scavenge every nook and cranny. If I intend to learn about what transpired, I must search out the books with a keen eye. None of the deeper intricacies and barely any development are front and center. Thanks to the storytelling technique utilized, it puts the onus of receiving the complete picture on the player. It invites you to peek into their lives and the tribulations that lead to this precise moment. Inside are the written ramblings of the inhabitants. It’s only when locating diaries that are randomly scourged during your travels that spiciness is found. None of their dialogue says much, with the bulk covering the bare minimum with no added flavour. See, characters aren’t the primary route to gathering the information pertaining to current events. That said, the actual methodology the narrative uses to unravel the mysteries is a double-edged sword. I won’t clear up the reason for that just yet, though note that the game remains unfinished. Even now, I’m itching to see it to the end, but regrettably, that’s not possible. Tormented Souls has a fascinating tale to weave and share that’s sure to leave you enthralled. Careful everyone, she has her eye on you… *snort*
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